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hey I'm personally having problems adding IpB setting for the throw, as it won't let me add it the bit amount or the item count, leaving them blank.

Its currently bugged

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This is honestly one of the greatest resources a 3D tuber can have, it is genuinely amazing, the interactiveness with chat is great, and the constant updates/improvements/fixes/etc. to the software just make it even better!

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I'm really happy with how interactive my viewers can be with me now. Its truly made the environment a lot of fun! So thank you for taking the time to make this!

I'm slightly confused with Websockets seeing as I don't have a stream deck, but I'll have a look see in your discord and hope I can find a solution!

Again thank you! 

Thank you ^w^

I say yes to the ragdoll thing, that would be neat, specially if its like getting hit on the head with something and the model just ragdolls -bleps-

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I just purchased your program. I am loving  it. Would like to be able to adjust focal length though, and also add props like how VSeeFace does props. That'll effectively replace VSeeFace for me entirely.

Hope you keep up the good work!

Thank you ^w^

Also would love it if you replaced the transition between avatars with a fade or just remove the "loading dialog window" entirely to make the transition more seamless for redeems.

Unfortunately loading avatars and setting them up takes time depending on your computer. Even without the loading dialog, there will be an empty gap between the two avatars.

oh I don't mind the empty gap while loading, I just prefer the transition from avatar to empty, and empty to avatar to be fade if possible, if not just no dialog box is fine too :)

I'll see what I can do ^w^

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Hello, I'm having issues I cannot seem to zoom in or adjust the camera after the update. I've tried removing everything and redownloading but I'm unable to adjust the camera anymore.

NVM I had the camera locked like a dumb butt...

Haha I was about to ask if you had the Camera locked XD Glad you found it though ^_^

Anyone else unable to extract the updater from the zip? It says i need permissions I dont have only on that file and both the file and 7zip have permissions.

Are you the only user on your computer? And do you have administrator rights? If not, ask the administrator.

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Do you guys have any plans to add custom rewards? For example, have a reward to throw a type of item, and another reward to throw different items. Or making it rain something else appart from water and the bucket? (Like making it rain coins for example). It would be really neat to be able to have our own custom rewards.

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custom rewards are already possible. Assigning different items to rewards falls under item management which is already on my roadmap.

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I'm clumsy, could i request a "do you want to reset" confirmation in the rewards settings so i don't wipe all my settings by accident... again. 

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Hello! I wanted to ask if you 'd consider adding the ability to show the props that you have on your model in Vseeface? (the images that move with your model)

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I suggest adding a way to increase or decrees the hud size cause it is way to small on my 4K screen 

Hello, I had a question before purchasing this...Will this work with VMagicMirror too? or is it only capatible with Vsf?

VRM and VSF avatars can be used but VMagicMirror lacks the ability to use VMC protocols. You need a software with VMC like VSeeFace or something else.

ah ok thanks for the response! ♥

Hi there! Are you still planning on implementing Vsf animations? Absolutely in love with the program and how customizable everything is so far!

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There was in on a previous update, but som'in must of went wrong and he's looking into what ever error it is

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yes! Thank you ^w^

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Hey guys~ For those who don't want to spend time remaking all the assets (or a good chunk of them) for the SDK, I made a small pack with my own versions of the default throwables. The banana comes with the SDK so I didn't include it, and I included a "demo" item: a Fish that actually wiggles when thrown. It replaces the Doggy Bone, so you may wanna hunt one down if you want that back. But these are good references for the items thrown. If you need to fix their size (and can't via the app), feel free to do so. Also the Audio I included is louder (the Slipper makes a very solid "SLAP" sound), so keep that in mind also when importing. I hope you enjoy these and learn off of em! I'll be making a Video tutorial sometime soon, once som'in gets fixed

~Kito

https://drive.google.com/file/d/1fiHtYEjBLoHX6Vomy7uSRNCqW1ufYIaA/view?usp=shari..

Hello! Just got it and absolutely loving it!! From the built-in head/chest collider to the auto-load, to the event triggers! 
Perhaps I haven't grasped everything just yet, but is there a way to change FoV? If not, can we get that as well? 

Hi, I'm glad you like it ^w ^

Not at the moment but I will consider it for the future updates ^w^

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Hi, i bought this program because it is what I looked for. I'm using Luppet not VSF, so i was wondering if you have any plan to link your program to Luppet. Since I'm using Luppet, i just want to use your effects only. If I upload vrm file, the virtual character overlap each other and if i don't upload the file, the effect doesn't show up.  Do you have any solution to this? In an addition, I can't figure out how to link certain chatting on twitch? Where can I find the detail instruction to that?

Hello,

VTuber Plus must be used with a VRM or VFS avatar. It’s not an effect generator for other programs and can’t be be used in the way you described.  You can always join the support Discord server in the program for more help.

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If you export an invisible VRM model (basically your model, but without the body mesh visible) and use that in VTuber Plus you can get the effects by themselves, and then in OBS overlay it on top of your Luppet model. It's not as good as using VTuber Plus directly and it requires a bit of tweaking/lining things up, but it's one possible solution.

I definitely recommend using VSeeFace though.

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Just a question, do you plan on adding more than  2 camera positions, I was live and noticed i could only preset 2.

you need more than 2?

No one has ever requested for more.

Yeah, It helps with different scenes and for dramatic places as some people have different camera positions for things as some may have close ups for their avatars then normal as well as just chatting and gaming.

Yea... still never seen anyone use more than 2 views hehe. I might add more cameras in the future if the requests are higher.

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awsome :) thank you for considering it!

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Yo ty for the auto-updater~ I was thinking of asking for it but truthfully, I thought there was a reason you didn't add it so I didn't say anything haha XD Amazing as always mate~♪

VTP saying there's an update though I'm on 2.32?

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Whoops. Should be gone now.

Can you add something to toggle\hide objects? For example I have some particles and animated objects that people can activate. It would be cool to activate them through software and not through hotkeys

Already in my roadmap

This is amazing! Incredibly great job on this. This has everything I had wished TIFA had - and more. Only thing I could think to add is VSF animations (which I see are already planned) and FOV settings for the camera.

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As for Bugs/Feedback, under "Light Settings", direction doesn't seem to be working, though that could just be a bug on my end. (?) I'll also add that the color options under "Render Settings" may be better suited under "Light Settings" but that's fairly trivial. (I assume it's the equivalent of VSeeFace's "ambient" lighting.)

Once again fantastic work, I can't convey how great of a job you did here.

Edit: One other thing - Diffusion under "Bloom Settings" doesn't seem to be saving for me after the program closes.

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Thank you very much ^w^ I‘ll fix the issues in the next update.

What does Give me something to eat do? I dont see anything show up so I don't get it

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It puts a food item in your right hand so you can nom it. It requires you to have Leap Motion.

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What if it gets immiditely eaten with the slightest of hand movement?

(Oh wow Im blind, there is the setting for it)

Can you make it so we can seperate what models are being dropped on us so that we can have specific things, such as a treasure chest dropping on our head when someone subscribes or donates or gives bits. 


Also can you make it so we can have one model imported, but if it has different materials in one texture file, that each entity spawns in with a random material? 

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Item management is already on my roadmap: https://demonlionleo.itch.io/vtuber-plus/devlog/334123/roadmap-feature-request

Would it ever work for Live 2D models / VTube studio? I purchased it even though it wont work yet to support you! :D

Supporting 2D avatars isn’t planned so far. As mentioned on the main page, VTuber Plus only supports VRM and VSF avatars ^w^

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Hey there, since the new avatar swap reward I was wondering if its possible to save individual avatar collider settings as when on collider size fits one model it does not fit the other model and makes stuff end up going through the top of the head. Any maybe in the future to be able to be able to offset the colliders since for me all my colliders for the head are just slightly lower than the middle point of the head.

I saw that already being implemented I think, under the avatar settings are numbers and the colliders seem to be for each seperate

you can set it all up. Even the distance for the food to be eaten.

Hi there!

I am really excited to use your program and all the features are amazing! I have run into a few hiccups trying to replicate things as I have them in vseeface. It does appear that maybe the camera in the program might be different and is making my face/fangs appear bigger?

I was also wondering if you were planning to add the other bloom options, as I can't seem to replicate the same look in my eyes...

Otherwise the program is amazing and understand if these changes are not planned for anytime soon. 

Thank you for your work, 

Zuan

Heya! I can add more options sure. The camera FOV changes with your Mouse Scroll. I think VSeeFace's default FOV is around 200. That's why it lacks perspective. I might add some more camera controls in the future but for now all I can suggest is to zoom out a bit more ^w^

Hi ^^ I finally was able to buy your program and it is super awesome.

I just got one question. 

I'm using the stream overlay add-on Streamlabs so my watchers are able to redeem rewards. And I don't see that I have special chat commands for it since you're able to inteact with the overlay.
So my question is it possible to somehow use the reward function from the streamlabs overlay for the interaction stuff on VTuber Plus? If yes how do I add reward triggers?

Heya, unfortunately that is not supported but in theory if you give the same command in both programs it should work?

mhhhh i guess here is the problem. I don't think I can give the rewards on the overlay add-on any command names. They only have a title, a description and the required point amount as editable option. 

Or do I maybe misunderstand you?

That's what I meant. I can't think of any other option but two two systems aren't compatible with eachother. The only option would be to use LioranBoard and setup the overlays yourself. LioranBoard is compatible with VTuber Plus.

ahhh ok then I will look into LioranBoard. Thanks for the help.

Hi there! This looks like a super promising programme, thank you!

I managed to upload a VRM of another avatar, but not the avatar I want to use - it keeps saying "One or more errors occured" - was wondering if there were anything such as file size limits, or VRM requirements that could be preventing the avatar from being uploaded?

Thank you!

Hello, that issue occures when your avatar is using outdated shaders. I'm adding support for old shaders in the next version but for now you can contact me on Discord and I might have a temporary solution for you until the next version comes out.

Thank you, thats really awesome of you! Sent a req on Discord.I've been using the standard Unity shader, so any recommendations to help would be amazing!

For VRM avatars you should use MToon because that's the standard. For any other material you should use VSF format.

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Just say thanks for all the hard work, seems there is an update with new things added everyday I wake up, great work, well worth the price, easy to use setup understand, if your on the fence just get it, your not going to be disappointed. 

(+1)

Thank you for the lovely comment and all your support ^w^ It gives me motivation!

Have you considered making this compatible with png's?  Considering the varied methods people utilize to have an avatar in vr,  I'm sure it would be problematic to try to adapt this to any of those, but possibly a discord reactive image could be worked with? Or even just so things could be lobbed at people who are in a call with you. 

Support for 2D avatars is not planned at the monent.

Thank you so much for the creation of such a great app! I do have a question however I was wondering if custom unity toggles are able to run. For example I have hidden models on my vtuber that I turn off and on with a vseeface toggle. Ive had an issue in a different application where my toggles show all the time no matter what. Thank you so much!

Heya! That is definitely something that I can implement. At the moment there is no support for it but I'll add it in the future updates.

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That would be absolutely amazing! Thank you so much! I cant wait to see it!

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I have been using this since Day 1 and it had improved the quality of my streams so much! 10/10 recommend to all VTubers! This is a must have in everyone's kit

Thank you so much Darkborne ^w^ I really do appreciate it!

Hello!

Whenever I import a model, it seems to be stuck on the "loading screen". I've waited a while, and the model seems to be imported and moving, but VTuber Plus displays that it is loading.

Hey. I'm guessing you're using a VSF avatar. Your model is throwing an error that's why it gets stuck. I'll make sure to show the errors in the next version.

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It's actually a VRM avatar! Oddly another one I tried worked, but it seems a certain model doesn't work, even though it seems to be working behind the loading sign.

Update: With the 2.14 update, it works fine!

Hello again!


A fellow streamer friend of mine was wishing on stream tonight that the program have a hotkey system for quick-swapping avatars without having to open the gui. Would it be possible to implement something like that?

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Yes sure. I'll add it to my list.

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Hello there, I have a question about the program, I just bought a copy of it, because it is supposed to work with vsf avatars. However it is nottracking the same movement as what is happening in VSeeFace.

 The model is turning with my head, but only rotating, it is not following the tracking of VSeeFace. Any idea what I may need to do to fix it?

Hello, are you saying that the face tracking is missing? Could you provide some side by side screenshots?

I'm trying but it's kind of hard to replicate it. Right now I tried to open it and the VSF avatar just doesn't even show up, or sometimes it says "object reference is not set to an instance of an object"

I'm working on it. A sample avatar to debug would help as well.

 Hey, just got Version 2.0. It seems, that i can't find an option to enable Channel Points for the Redemptions, only bits.

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Hi. Redemption text is the option to activate channel points.

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Hi! Just tried out your new 2.0 update, and it doesn't seem to let me use any of the keyboard shortcuts to throw, drop etc. They all still work through redeeming channel points, just not in the app using C, V etc. (it works in 1.42 though)

Hey! Thanks for your feedback. I'll look into it.

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To comment on this, those keys don't seem to work until you open and close the Rewards Setup menu.

I can confirm this.

for some reason whenever i load up my vrm i keep getting "Object reference not set to and instance of an object, and whenever i try to toggle an affect manualy for testing nothing happens :/

If you're getting an error, send me the log.txt file under VTuber Plus\VTuber Plus_Data privately on Twitter.

for me it looks like your dms are closed unless were mutuals

My DMs are open for everyone.

Hey I'm having this weird problem with obs and vtuber plus. When TAA anti aliasing is enabled, alongside transparency,  within both your app and in obs, this weird ghosting affect occurs. I've tried a few settings to see if they help, but they don't affect. those 3 settings I mentioned by name are what cause it. 

the ghosting affect also only happens on my model in area's with high motion.

hey, I suggest using a color background and keying it out in obs.

Hello  Leo, thanks for your amazing work !

I was wondering if you plan to add the same lighting and bloom customization we have in Veeseeface in the future ? Could be very cool !


Have a nice day :3

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I was wondering the same, also be able to change the ambient occlusion color

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