Update v3.5.1


  • Added new head shake mechanics for VSF avatars.
  • Added the ability to refine the throwing speed.
  • Added new parameters to VTP_Throw, VTP_Drop and VTP_Food for Websockets to determine the number, item, custom item and damage.
  • Fixed the animation lag in VSF avatars.
  • Fixed the issue where getting hit would reset VSF loop animations.
  • Fixed the issue where dynamic or spring bones with loop animations would become stiff.
  • Fixed the issue where objects toggled via VSF animations would only partially appear.
  • Moved VSF Animations from Experimental features to automatic features.

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