Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 88 to 127 of 196 · Next page · Previous page · First page · Last page

So it took my money from my bank... but acted as if I didn't buy it okay cool.

Please contact itch support if you have an issue with purchasing. I can not help you there ^w^

https://itch.io/support

Hello I am having a problem where OBS will not capture VTUBERplus at all :c 

Hi. restart you computer :3

Hi, I'm having the same issue and I even restarted my computer but it still isn't capturing

The new OBS has issues with capturing. It's not really related to VTP but you can join the Discord server and the community might be able to help you.

This is great. Would you make it also compatible with VTube Studio? It would be cool toggle between Live2D and 3D avatars. 

Thank you!!!

Hi, is this compatible with VUP at all or will I need to use VSeeFace?

(1 edit)

Hello. You can use any software that uses VMC protocol. VSeeFace is one of them. I don't know what VUP is though.

there seems to be an issue with the latest update, it keeps crashing and gives back "handlingerror" before it starts unpacking assets. it doesnt seem to be stopped by my antivirus at all, i've allowed the app as "trusted"

If you're having trouble using the auto updater, please try downloading the update from https://itch.io/my-collections

Should work now.

Heyo, small question, is there any way to change the background colour or even replace it by an image or a even a checker background ? there is a few other integration that requires that and it would be nice to be able to make Vtuber Plus usable in those ^^

Hi. You can change the background color in Render Settings ^w^

I am unsure if it has such a feature but ill ask it anyway, any chance for the program to have a option to have it overlay over any full screen games so one can react to anything happening to their avatars with full vision on it?

You can overlay it in OBS of  course. It's not like VMagicMirror where you can see the avatar on your desktop.

(1 edit)

Ah i see, i wanted it to be visible on the desktop just like TIFA but where one could have it overlay over the game but not unlock the mouse capture a bunch of games do, so one can react to things better then just sounds or redeem popups, cause being able to react to a ball hitting your face by glaring in the direction it came from might be a interesting thing to do. Specially for those with only one monitor, and not wanting to enter windowed mode on games.

I'm sure TIFA does not overlay the avatar either

Not sure if its a tracking issue or not, but whenever i blink, it messes with ear blendshapes on my rexouium avatar. on VSeeFace itself it doesnt happen, nor in Unity, i double checked. But for some reason in VTP blinking makes my ears flop back??

I sometimes have that issue but in VSeeFace. VTP doesn't have any tracking on it's own so whatever is happening or not happening is from VSeeFace. My suggestion is to put Render Quality on High or Ultra since it also changes the bone quality as well. If you still have the issue,  you can join the discord server for better support ^w^

Seems to be an issue with the latest update, making my tracking camera to a 5fps when rendering in resolutions of 720 or higher. This hasnt been an issue before.

The last update has only minor fixes. If you're experiencing performance issues all of a sudden, it might be your graphics driver or your game causing it. For better diagnostics please join the discord server ^w^

I can't seem to work out how to manually trigger items using the keyboard any more.  I used to be able to press keys to throw/drop etc without bringing up the UI.  Has that been removed?  I looked through the Dev log and haven't spotted anything obvious.

It has been removed many versions ago. You can use the UI, StreamDeck or WebSockets to manually trigger rewards.

Ah fair one, yeah I don't update on every release so I must have missed that.  No worries - I can set something else up using WebSockets.  Sadly I can't afford a StreamDeck right now but that'll be a future investment.  Keep up the good work buddy, my friends and I love this software, we've had a lot of fun with it.

(+1)

Hey, something I've noticed is that VSeeFace will track eyebrow movement but not in VtuberPlus. Is this a limitation of this software?

For any animation or tracking to work outside of VSeeFace you must make sure that the blendshapes are available on the avatar. Eyebrows are "Brows up" and "Brows down". If they are missing, they can not be transfered using the VMC protocol. More info on the special blendshapes can be found here: https://www.vseeface.icu/#special-blendshapes

Hiya! The shortcut to swap models no longer seems to be working when the UI is disabled. When the UI is up, it works normally. Is there a new setting I've missed to enable this feature, or is this the new intended functionality? It was really handy the way it worked before!

I must say, you are doing some AMAZING work! I, no we, appreciate everything you've been doing! 

I do have a slight suggestion. More camera setups would be perfect. I have multiple scenes on my OBS, and each scene needs my model to be in a certain spot. If possible, 5 camera positions saves would be more than enough. Thank you again and keep up the great work!! <3

Heyo!

Loving the software so far it's a lot of fun to use! ^w^

I noticed one thing, I'm not sure what I'm doing wrong but when my avatar (.vsfavatar format) enters ragdoll, the lower legs are floating for some reason, like air is pushing it up and it looks like my legs are broken. Must be something wrong with how I set up my VSF bundle, if anyone knows, I would appreciate the help!

Aside from that, 10/10, best software I found so far :D

Thank you ^w^

The ragdoll literally breaks your joints. I think it looks funny but also I can not guess your bone limitations so it has to be like that. If it was only for a specific avatar it would've been different.

Hey ! Thanks for Vtuber Plus, really loving it !

I was glad to see the props added in 3.0 but, it's "greyed" out for me, I can't click it, and I don't see  any options anywehere about it or anything anywhere talking about it, how can I enable it ?


Thanks and keep up  the good work ! :3

Hi. You're welcome ^w^ I'm glad you're having fun with it! In the update info it was mentioned that props are temporarily disabled ^w^

(+1)

Oh I didn't notice that, thanks for the fast reply, can't wait to try it out !

Also, love those super fast updates, it's nice to see the software being so well taken care of. :D

In 3.2, health regeneration time doesn't seem to be taken into account. Regardless of the value I set, a full health bar regeneration is done in about 3 seconds time.

Also, would it be possible to set max health value, or HP value regeneration every x seconds instead of always being a full heal?

(+1)

Hello, I love the new version 3_1, really nice new things, you're doing such an amazing job at upgrading your software !
Two ideas I got that might be nice so I thought I'd send them to you.
It could be nice to customize or even add sounds to the rewards setups, if that is possible. for exemple I mae a light switch reward which is just a toggle of the light on and off, and I would really love to add a little light switch sound to it.
Also with the newly implemented ragdoll effect, I thought it might be nice to be able to set up a toggle to trigger when the ragdoll is hit, like a change of camera, because when the ragdoll happen usually the model leaves the main camera, so having something to change the camera automatically could be helpful if it doesn't already exist ^^

I am aware you have so much to do already but I wanted to submit some feedback ♥ thank you for your great work.

Thank you so much ^w^ and thank you for your suggestions <3

does anyone know if this would work for a live2d model in vtube studio? :o sorry if this has been asked before, i couldnt find it anywhere!!

No at the moment ^w^

alright, thank u for the response!! :D hope to see it available one day!!

(+1)

thank you for your hard work on the contant updates!

Thank you for your support! <3

(1 edit)

Any way a gift/present option to be thrown will be added? :) I want to add it myself but I am not good at making my own items to be thrown.

Also, want to say I appreciate you making this for us!! I've been wanting to add this for a while and so happy to have one that works with the program I use x)

Thank you ^w^ We hav ea very active community. You can join the Discord server and ask to see if someone can make a present item for you ^w^

whats the vrchat support for and do? i can't wait till i can try out your program after i loved TIFA, but i can't yet till i somehow get 100 dollars for a new computer, this chromebook can't run anything that i like

You can control things on your VRChat avatar using VTuber Plus :3

Ooh that is interesting, do you mean twitch viewers can do things to the vrchat avatar? Or do you mean something else?

That is correct ^w^

Now i kinda wanna see something like this for Neosvr, though i guess people could just make their own stuff linked to twitch stuff on it -shrugs-

Viewers can throw stuff at you in VRChat? :o That sounds wild! xD

Ever since the ipb update its not workign for me. I don't know if I set it up wrong or what.  Is it possible to get some clarification on how it's to be setup now? I had it working before but the update now it won't work! Thanks!

Actually it should continue working without any changes like before. Basically if you leave item or bits on 1 or 0, it'll be 1 item per 1 bit. Otherwise it'll calculate the amount of items required for the bits you entered or vice versa. So you can have for example 10 items per 5 bits.

so if I understand that right, if you put 5 in bits, and 10 in items, it'll throw 10 items per 5 bits?

yes ^w^

Ok thank you I'll try that, I might have been misunderstanding! Love the updates btw ~ My stream gets way too much joy out of knocking me out and spraying MALK at me 

Haha I'm glad you're enjoying this ^w^

Found a small bug in there for 1-1 ratio. Will be fixed in 2.9

(+1)

I love every single thing about this program! Its everything I kinda want from an interactive standpoint. However, I have an issue. It seems you "accumulate blendshape by add instead of by max" on my default. I know that sentence doesnt make any sense but there is a setting in Vseeface with the same name that also breaks my avatar. I cant seem to find where to turn it off in Vtuber Plus. It completely borks my avatar and makes it impossible to use since the Vseeface and the VtubePlus look TOTALLY different when in use.

Look at his hair to see the difference.

I know this is partially about how my model is built but I am stuck in my ways and like this model. I will be keeping a close eye on the program for sure for future use.

Thank you ^w^ I know I'm supposed to see a difference in your video but I can't see any... VTuber Plus does mix blendshapes but dont put them on max unless it comes like that from VSeeFace

Amazing progression you got going on,

I have 2 suggestions/requests

1 - The Confetti (Let's Party) redeem right now shoots a lot of confetti over the span of like 5-8 seconds. I wanted to be able to have a redeem where it only shoots 1 confetti & a different redeem for multiple confetti all over like it does now.


2 - I have a custom redeem that I called "Avalanche" where it does (Throw Random) 15 times, but there is like a second delay between each throw & so it makes the redeem feel underwhelming to my viewers.

I wanted this redeem to feel like an actual avalanche and all these objects have a smaller delay, meaning I really get spammed with all of them almost at once.

If there was a setting to make the delay lower or higher of the item count it would add even more customizability.


Keep it up, you created something truly great.

(+1)

For number 2, there *is* a "throw item delay" slider. If you slide it to the left, it throws items with less delay between them.

Any plan on making the light possibly darker ? even with no light, the scene is still pretty bright, I'd like to play more with emissive lights but they don't show much because the light don't really have a big range of possibilit.

Besides that, you are doing such an amazing and efficient work, big kuddos to you !!! I can't stop recommending this tool to all my 3D Vtuber friends.

Thank you so much!^w^

If you want darker environment, you need to darken the ambient color which is in render settings.

(+1)

Oh yes ! That indeed works very well !!! Thank you very much that is perfect.

So I'm having trouble. Everytime, I execute the Vtuber Plus, It keeps telling me I can't execute. I don't know why it is doing that. Can someone help me with this

Make sure you have .Net Framework 4.6 installed.

Hey, I just wanted to say that I love this software so far, it's extremely easy-to-use and works very well with my VSF avatars! ^w^ One question I have, if it has been requested already or if it is possible already to have a redeem/trigger play a full body VSF animation ?

Thank you very much ^w^ you can trigger the animations through VSeeFace

hello, could there be an option to change throwing speed? (going through 1000 items takes a while atm)

item Settings -> Item Delay

Hello, maybe a silly question but, is it possible to use this application with Virtual Motion Capture (Full body tracking ) VMC will send data to Vseeface then Veseeface to Vtuber plus?  I'm having issues with it. not sure if it's even possible.

Hi. I've seen people do it, so I'd say yes.

do you happen to know who so I can ask them? thank you! 

You can join the support discord. There are people there that can answer you ^w^

The collider settings seem bugged. Changes to the offset don't do anything, and the settings change every time the program is relaunched

ive gotten this bug where when i open vtuber plus and log in, the log in box starts to open up over my avatar and i cant get rid of it, has anyone els ehad this problem?

I love this program and the daily updates! One thing on stream last night, the channel point redeems would work for like 10 minutes and then stopped working. I had to restart the program every time for the redeems to work again. I’m not too sure if it’s my end or not but they used to always work properly up until last night. 

Thank you! and thanks for the info. I'll look into it ^w^ do you happen to have a bad connection?

it was a smooth stream, no bad connection last night ^^

Hello, I love your program!!
One question: will it be possible to adjust the intensity / impact of the thrown Items in the future?
So that you can make the items hit harder than they do now to make it funnier?  °^°

Hi. Thank you ^w^ with the ragdolls later you should be able to adjust it with your object mass.

Can I suggest being able to use the items separately ? Like I can just have the ball by its self. Or when things drop on my head just the anvil instead of it rotating the objects?

Its already planned ^w^

sweet!!!! Can't wait!!

Love your program! Could I also suggest making it so that you can save camera settings for each avatar in Avatar Settings if possible?

Thank you ^w^ and thanks for your suggestion. I'll see what I can do about it.

I absolutely love this program!
Is it possible to add redeems linking to the same triggers?  For example having Confetti and Rainbow activate with the same redeem.

Thank you ^w^ yes currently you can do that for all rewards except redeptions and chat commands by adding the same reward for multiple triggers.

(+1)

Hello! I really love this software, Do you possibly have a discord server? (:

thanks <3 it does! you can access it from inside the program.

is it possible to get the hot key avatar swapping back? I remember it was on a previous update, but it seems to have been removed... ;n; I didn't even get a chance to use it live

I will add it in the future updates but for now you can only use it through rewards, stream deck, lioron board 2 or a websocket client.

I just started using the program and I love it but I noticed some ghosting when my avatar moves. Any Idea what maybe causing this?

Hi. Try fidgeting with the render settings and changing anti-aliasing.

(+1)

Thank you that did the trick :)

Viewing most recent comments 88 to 127 of 196 · Next page · Previous page · First page · Last page